5th IPSJ International AI Programming Contest: SamurAI Coding 2016-17
As the Internet industry, IoT and Artifitial Intelligence technologies rapidly grow, there is an intensifying need for high quality engineers and programmers.
Information Processing Society of Japan (IPSJ) conducted the International AI programming Contest "SamurAI Coding" in 2012, 2013, 2014, and 2015,
aiming to cultivate the younger generation so they can become leading researchers,
developers and successful on global level
(1st SamurAI Coding Final Photos in 2012, 2nd Final Results in 2013,
Results in 2014-15,
Results in 2015-16).
5th SamurAI Coding will be held between October 2016 and March 2017.
Contestants will compete their engineering skills for AI game programming.
Winners of the preliminary round will move on to the final round, which will be held on 17th March 2017 collocated with 79th IPSJ National Convention at Nagoya University, Higashiyama Campus.
Participating engineers and programmers will be able to demonstrate their skills on a global level through this contest.
Registration and Submission
There is no age limit. Moreover contestants can participate in the contest as individual or team; there is no maximum number of team members.
Please register your information and submit your program on the contest server.
For Preliminary round contestants (including World Finalists):
Preliminary round contestants are invited to Banquet on the World final round date on a first-come,
first-served basis; the number of Banquet participants is limited.
Students can freely attend sessions of the 79th IPSJ Annual Convention by register themselves at the Convention site.
For World Finalists:
Winners of World Final will receive prizes. Moreover there will be some Sponsor Awards and Gifts (TBD).
World Final contestants who are not IPSJ members will receive one-year IPSJ membership without any entry fee and annual fee. (The entry fee is originally necessary for IPSJ regular members.)
Travel expense of one representative contestanst per each World final team participating
from far away areas will be partially supported.
Last year World final contestants from out side of Japan received travel expenses up
to 100,000JPY per team,
and contestants from a long distance within Japan received full travel expenses.
All World Final contestants will be presented on the contest site.
- Rule announcement: Sep-Oct 2016
- Due of call for challenge of online preliminary round: Feb 11, 2017 AoE
- Result announcement of call for challenge of online preliminary round: around Feb 17, 2017. 16 teams will be selected for the world final. Among them, up to five teams will be selected in consideration of diversity and geographical distribution.
- World final round in Nagoya (collocated with 79th IPSJ National Convention at Nagoya University, Higashiyama Campus): March 17, 2017
Game and AI
Contestants compete on their design and engineering skills of algorithms and AI strategies in addition to programming skills. See details at Game Rules.
Contestants can choose a certain programming language among various major languages including C++, Java and Python. See details at this page.
Hironori Washizaki (Director), Tasuku Hiraishi (Vice-Director), Takashi Chikayama (Executive Advisor),
Ikuo Takeuchi, Shingo Takada, Matsuki Yoshino, Kazunori Sakamoto, Tetsuro Tanaka, Makoto Miwa, Michiko Oba, Noriko Fukazawa, Hiroshi Suzuki
Game Design Team (in 2015)
Kazuma Hashimoto, Hirotaka Kameko, Yusei Kawakami, Yun-Ching Liu, Ryo Suzuki, Taisuke Yokoi